AI Insights · Timothy · April 2022
Top 5 Sandbox-like Games on iOS in Oceania Q1 2022
Discover the performance trends of the top sandbox-like games on iOS in Oceania during Q1 2022, including weekly downloads, revenue, and active users.
The first quarter of 2022 saw significant activity among the top sandbox-like games on iOS in Oceania. Here’s a closer look at how the leading apps performed in terms of weekly downloads, revenue, and active users.
Roblox experienced fluctuations in its weekly revenue, peaking at approximately $607K in late December and gradually declining to around $443K by mid-March. Weekly downloads saw a downward trend, starting from 32.5K in late December and dropping to 17.3K by late March. Active users also showed a moderate decline, from 703K in late December to 637K at the end of March.
Rec Room: Play with Friends showed varied performance in weekly revenue, starting at $1.6K in early January, peaking at $3.1K in late March, and ending at $1.7K. Downloads fluctuated, starting from 10.5K in late December, experiencing a mid-quarter dip, and settling at 5.7K by the end of March. Active users followed a similar pattern, beginning at 19.4K and ending at 15.3K.
ZEPETO: Avatar, Connect & Live witnessed a significant rise in weekly revenue from $2.2K in early January to a high of $5.8K by mid-March, before stabilizing around $4.8K. Downloads saw an increase from 1.2K in early January to 4.6K by early March, with a slight decline to 2K by the end of March. Active users demonstrated growth from 16.3K in early January to 22K by late February, ending at 16.8K.
MultiCraft — Build and Mine! maintained a steady download rate, starting from 2.5K in late December and reaching a peak of 3K by mid-January, before stabilizing around 2.3K by the end of March. The active user base remained relatively stable, starting at 33.9K in late December and ending at 31.1K by the end of March.
PK XD: Fun, friends & games showed a decline in weekly revenue, starting from $7.2K in late December and decreasing to $3.9K by late March. Downloads followed a similar trend, starting at 3.2K in late December and dropping to 1K by late March. Active users decreased from 15.9K in late December to 9.6K by the end of March.
These insights are based on data from Sensor Tower. For more detailed analysis and insights, visit Sensor Tower.